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Pre-2000 computer graphics: a specification and challenge for classic-style game development (II)https://www.reddit.com/r/programming/comments/1wgf1f6/pre2000_computer_graphics_a_specification_and

This is a followup to my earlier post from 6 months ago . There I announced two open-source articles on a specification and minimap APIs for pre-2000 computer graphics that a new video game or graphics engine can adopt that wishes to run with very low resource requirements (say, 64 million bytes of memory or less). They are at: https://peteroupc.github.io/graphics.html#Graphics_Challenge_for_Classic_Style_Games (Specification where I seek to characterize pre-2000 computer graphics). https://peteroupc.github.io/graphicsapi.html (Suggestions on a minimal API for pre-2000 graphics) I have since…

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