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Show HN: DirectXSplat – D3D12 Gaussian splat renderer, up to 2.4Γ— gsplat FPShttps://github.com/pbkx/DirectXSplat

Hi all, Over the past few months, I've been working on and off on DirectXSplat, a C++/Direct3D 12 library for rendering 3D Gaussian Splats. It can load PLY, SPZ, .splat, SOG, and lod-meta.json scenes and render them from a host D3D12 application. Features: - GPU-accelerated D3D12 rasterization - Up to 2.4x the FPS of gsplat in matched-quality, resident-scene benchmarks on an NVIDIA GeForce RTX 4070 SUPER - Native embeddable D3D12 renderer with a host-owned device, queue, command list, fences, and render targets - Compact packed GPU scene buffers, persistent uploaded scenes, and reusable rende…

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