I've used LLMs to decompile Civ 1 and put the reconstructed C source on GitHub, along with a technical book and story. The reconstructed source builds with what i'm pretty sure is the original Microsoft C compiler and toolchain. It produces a byte-for-byte match with the original executable, aside from a four-byte correction for what appears to be a patch applied after linking. So it should be pretty close to how the original game was made; although it can't be said that this is the "original source code". I've also used that source to create a modern build of the game, in the reciv repositβ¦
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Show HN: Civ 1 period accurate decompilationhttps://github.com/sjmelia/civd
DeepSeek deep-sixed at all US federal civilian agencieshttps://www.theregister.com/security/2026/10/20/deepseek-deep-sixed-at-all-us-federal-civilian-agencies/5304010
Order disallowing use of Chinese AI service is unhelpfully vague and broad

Homeland Security bans DeepSeek use in federal civilian agencieshttps://www.engadget.com/2290535/homeland-security-bans-deepseek-use-in-federal-civilian-agencies
The decision comes a couple of days after the release of Deepseek's latest AI model.

DeepSeek banned from U.S. federal civilian agencies under new DHS orderhttps://www.reuters.com/technology/us-banning-chinese-ai-deepseek-government-agency-it-systems-2026-10-19
https://public-inspection.federalregister.gov/2026-21447.pdf Comments URL: https://news.ycombinator.com/item?id=50154244 Points: 56 # Comments: 63